Civilization II
id Meier has a knack for making horribly addictive games. The kinds of games that make you forget the real world. The kind of games you finally complete after a monstrous session before trudging back into the early dawn light of the real world, inevitably with a full bladder and a powerful hunger. The epic turn-based strategy game Civilization II is the granddaddy of them all (thought it was actually designed by Brian Reynolds, Douglas Caspian-Kaufman and Jeff Briggs as an improvement on the original). A game so satisfyingly deep and challenging that you’d think nothing of dumping it and starting again after three hours because if you don’t get the start you need you know the end game is doomed.
The scope of the Civilization series is astounding, challenging you to take a nation from ancient times through to the space age. The open ended nature, allowing for various approaches to victory and a limitless variety of random maps and exploration is endlessly entertaining. Racing to construct the great wonders of man, developing new technology and fighting other nations for control of precious resources quickly converts you into a ruthless dictator. This was perhaps encouraged by the parameters of the game because you simply can’t dominate the world of Civ without using force.



10/23/2010 09:46:00 AM
treaser85
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